Saturday, September 1, 2012

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University of Michigan's Computer and Video Game Archive houses over 3,000 different games, roughly 35 unique consoles (video)
Sep 1st 2012, 00:48

University of Michigan's Computer and Video Game Archive houses over 3,000 different games, roughly 35 unique consoles (video)

Systems such as the ColecoVision, TurboGrafx-16 and 3DO may have been ousted from most home entertainment centers long ago, but they still have shelf space at the University of Michigan's Computer and Video Game Archive. Slashdot caught up with Engineering Librarian and Video Game Archivist Dave Carter and took a look inside the repository, which has curated around 35 classic and current-gen platforms and more than 3,000 different games. Having "one of everything" is the project's ultimate goal, but the logistics of acquiring every new game make achieving that feat a stretch. "Our realistic goal is to be sort of representative of the history of video games, what was important -- what was interesting," Carter said. "And then, not only to preserve the games, but also to preserve the game playing experience." As a "useable archive," patrons of UM's library can dig in and play at different stations with era-appropriate monitors and displays. While many visit for leisure, students have used the resource to research topics ranging from music composition to the effects of texting while driving (using an Xbox 360 racing title and steering wheel peripheral, of course). You can catch a glimpse of the collection in the video below or visit the archive's blog at the more coverage link.

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University of Michigan's Computer and Video Game Archive houses over 3,000 different games, roughly 35 unique consoles (video) originally appeared on Engadget on Fri, 31 Aug 2012 20:48:00 EDT. Please see our terms for use of feeds.

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50 Cent adds two more headphones to his SMS Audio line (video)
Aug 31st 2012, 23:57

50 Cent adds two more headphones to his SMS Audio line video

We'd be lying if we told you that we fully expected to be hanging out with 50 Cent when we traveled around the world to Berlin, but earlier today we grabbed a moment with the Queens-based emcee to discuss his venture into the world of high-end headphones. In particular, we wanted to ask how his products, including the new Street On-Ears and Street DJ Pros, stack against some better known rapper-endorsed audio technology -- namely Dr. Dre's gimmicky Beats and his tie-in with HTC.

For starters, 50 was keen to stress that this is no plain endorsement: Studio Master Sound (SMS) Audio is his company and he's invested in it. Regarding the products themselves, he reassured us that they have nothing in common with the Beats / HTC marketing about bringing hardware and software together to create some kind of eardrum wizardry. Instead, he just wants to bring together all-round qualities like durability, comfort, and "professionally tuned" 40mm drivers, alongside fresher styling than you'd get from companies like Bose or Sennheiser.

The booth at IFA was too hectic for us to give the new 'phones a fair run-through, and in fact 50 Cent didn't have a great deal to say about them at this point either. As you'll see in the video after the break, he preferred to hold up his slightly older flagship wireless set, called SYNC, as evidence that SMS Audio has audiophile credentials to justify its high price points. Speaking of which, we're not sure how much the latest models will cost or when they'll become available, but for guidance the SYNC headphones cost $400 while regular Street wired headphones will set you back around $250.

Continue reading 50 Cent adds two more headphones to his SMS Audio line (video)

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50 Cent adds two more headphones to his SMS Audio line (video) originally appeared on Engadget on Fri, 31 Aug 2012 19:57:00 EDT. Please see our terms for use of feeds.

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