| Lenovo reveals K860 Music Phone, quad-core Exynos and a 5-inch screen Aug 17th 2012, 15:40  It's been a pretty good week for Lenovo all things told, but the Chinese firms isn't stopping to congratulate itself too much. Today, it's business as usual, marked by the official arrival of the new K860 "Music Phone." That name might lead you to believe this is some function-specific device, but the quad-core 1.4GHz Exynos 4412 chip, Mali-400MP GPU, 5-inch (1,280 x 720) display, 1GB of RAM and slight 9.6mm-thick form sing a different song. The 8-megapixel snapper is no slouch either, with support for 100 frames continuous shooting and 1080p video recording (plus there's a 2-megapixel camera around the front, too). If all this sounds like a recipe for battery-drain, there's a 2,250 mAh cell to help keep you going. This will all be running on Android 4.0.4, but currently no word on price or availability -- but it's not like there aren't any other large phones to think about in the meantime. Filed under: Cellphones Lenovo reveals K860 Music Phone, quad-core Exynos and a 5-inch screen originally appeared on Engadget on Fri, 17 Aug 2012 11:40:00 EDT. Please see our terms for use of feeds. Permalink Engadget Chinese | Zol.com (Chinese) | Email this | Comments | | Engadget Mobile Podcast 149 - 08.16.2012 Aug 17th 2012, 15:15 You know that we go hard here on the Engadget Mobile Podcast, digging deep into hardware and software radios, spectrum politics, and futuristic mobile optimizations. This week, we're going harder with the help of Anandtech's Brian Klug -- a man whose passion for cellular technology takes the 'cast to Mars and back this week. It's not for the faint of heart, but it probably is for someone just like you. Hosts: Myriam Joire (tnkgrl), Brad Molen Guest: Brian Klug (Anandtech) Producer: Trent Wolbe Music: Tycho - Coastal Brake (Ghostly International) 01:15:00 - Samsung Exynos 5 Dual white paper confirms new high marks for mobile graphics, memory performance 01:55:38 - T-Mobile myTouch and myTouch Q review: two budget-friendly phones, one aging OS 01:58:10 - Motorola Photon Q 4G LTE up for pre-order, hitting Sprint August 19th for $200 01:58:52 - Motorola to cut its workforce by 20 percent, shutter a third of its offices worldwide 02:01:20 - CyanogenMod 9 now stable on every supported device, get your fix today 02:01:38 - OTA Update Center encourages PC-free upgrades for custom Android ROMs 02:02:48 - YouTube app removed from iOS 6 but not iOS 5 and older; Google working on a standalone version Hear the podcast Subscribe to the podcast [iTunes] Subscribe to the Podcast directly in iTunes [RSS MP3] Add the Engadget Mobile Podcast feed (in MP3) to your RSS aggregator and have the show delivered automatically [RSS AAC] Add the Engadget Mobile Podcast feed (in enhanced AAC) to your RSS aggregator [Zune] Subscribe to the Podcast directly in the Zune Marketplace Download the podcast LISTEN (MP3) LISTEN (AAC) Contact the podcast podcast (at) engadgetmobile (dot) com. Follow us on Twitter @tnkgrl @phonewisdom @engadgetmobile @nerdtalker Filed under: Podcasts Engadget Mobile Podcast 149 - 08.16.2012 originally appeared on Engadget on Fri, 17 Aug 2012 11:15:00 EDT. Please see our terms for use of feeds. Permalink | | Email this | Comments | | GameStop's cloud streaming will spurn consoles, hang with PCs, tabs and TVs only Aug 17th 2012, 14:27  When GameStop bought Spawn Labs, it was clear that some sort of cloud-based game streaming was on deck, to compete with the likes of Sony's Gaikai and Onlive (now allied with Ouya). However, the company has just announced that the service will exclude consoles, and work only on tablets, PCs and internet enabled TVs -- a change from the original plan. The decision was made "based on consumer feedback" after a private beta, according to the retailer, who hinted earlier that consoles may be a non-starter on the service. It also cited its "success in selling mobile devices, and the imminent launch of new consoles" to justify the change. The program's launch is still planned for next year, but for now the console streaming path is clear for others. Filed under: Gaming GameStop's cloud streaming will spurn consoles, hang with PCs, tabs and TVs only originally appeared on Engadget on Fri, 17 Aug 2012 10:27:00 EDT. Please see our terms for use of feeds. Permalink Joystiq | Gamasutra | Email this | Comments | |