Saturday, August 4, 2012

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Samsung demos its take on LTE Broadcast, edges closer to TV over 4G
Aug 3rd 2012, 17:35

Samsung demos its take on LTE Broadcast, edges closer to 4G TV

There must be a resurgence of mobile TV in the works at Samsung. Just hours after it brought out the TV-equipped Galaxy S Lightray 4G, the company has confirmed (through partner Anritsu) that it's successfully testing LTE Broadcast technology. As the name implies, the standard and its evolved Multimedia Broadcast Multicast Service (eMBMS) pipe software-independent services like TV over a 4G network's ample bandwidth rather than requiring dedicated networks and the costs that come with them -- we all know how that last strategy panned out in the US. Unsurprisingly, Samsung isn't saying what its long-term plans might be at this early stage, although we'd note that it isn't alone. Qualcomm was showing LTE Broadcast back at Mobile World Congress, for example. While it's far too soon to tell if there will be any American revival, Samsung's help puts the writing on the wall for conventional mobile TV formats like T-DMB.

Continue reading Samsung demos its take on LTE Broadcast, edges closer to TV over 4G

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Samsung demos its take on LTE Broadcast, edges closer to TV over 4G originally appeared on Engadget on Fri, 03 Aug 2012 13:35:00 EDT. Please see our terms for use of feeds.

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How well can the MacBook Pro with Retina display handle Windows games?
Aug 3rd 2012, 17:00

DNP MacBook Pro with Retina display takes on Windows gaming

After jumping the hurdles of our review gauntlet, the MacBook Pro with Retina display proved itself as a top-notch machine for the creative professionals it's geared towards, and anyone willing to pay a premium. Save for a brief bout with Diablo III, our time spent gaming on the hardware was limited. Ever since, we've wondered how the Kepler-toting, Ivy Bridge-packing laptop would handle one of our favorite graphics-intensive pastimes. Sure, Apple machines aren't exactly en vogue when it comes to playing video games, but Cupertino's ultra-high-resolution Mac simply begs to be put to the test. We loaded up Windows 7 on a MacBook Pro carrying an NVIDIA GeForce GT 650M with 1 GB of VRAM, the stock 2.3GHz processor and 16GB of RAM (upgraded from the vanilla 8GB configuration) and put it through its paces to see how it performs.

Continue reading How well can the MacBook Pro with Retina display handle Windows games?

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How well can the MacBook Pro with Retina display handle Windows games? originally appeared on Engadget on Fri, 03 Aug 2012 13:00:00 EDT. Please see our terms for use of feeds.

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Intel, Acer, Qualcomm join Futuremark's 3DMark for Android development program
Aug 3rd 2012, 16:32

Intel, Acer, Qualcomm join Futuremark's 3DMark for Android development program

Benchmarking outfit Futuremark has announced that Intel, Qualcomm, Acer and SingTel-Optus are joining the development program for the company's 3DMark for Android. The quartet is in good company, joining a list of industry heavyweights that includes AMD, Microsoft and NVIDIA, amongst others. While the Helsinki-based outfit hasn't mentioned a specific release date for its latest analysis application, it's on course to arrive "later this year." For us, that simply isn't soon enough -- but then again we don't get out much.

Continue reading Intel, Acer, Qualcomm join Futuremark's 3DMark for Android development program

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Intel, Acer, Qualcomm join Futuremark's 3DMark for Android development program originally appeared on Engadget on Fri, 03 Aug 2012 12:32:00 EDT. Please see our terms for use of feeds.

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RIM chief: we looked 'seriously' at Android, didn't want to join the herd
Aug 3rd 2012, 16:07

Thorsten Heins of RIM in formal photo

RIM's current CEO Thorsten Heins has been very candid about his company's plans and past, but he has usually given the impression that the company wouldn't even consider deviating from its one true vision of a BlackBerry OS future. Although BlackBerry 10 is very much the center of RIM's universe today, Heins has revealed to The Telegraph that his firm's eyes did stray briefly -- at one point, it "seriously" investigated Android as a platform. The company ended up backing away after deciding a "me-too" strategy didn't fit the productivity-obsessed BlackBerry crowd, the executive says. RIM decided, like Nokia, that it couldn't differentiate enough in Google's ecosystem. There's still some time to go before we learn whether or not the gamble on the in-house OS pays off. If Heins' comments still leave you dreaming of what might have been, though, don't worry: at least a few companies are providing their own visions in a slightly more tangible form.

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RIM chief: we looked 'seriously' at Android, didn't want to join the herd originally appeared on Engadget on Fri, 03 Aug 2012 12:07:00 EDT. Please see our terms for use of feeds.

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